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Games · Branding

Arcadia

A hand-painted puzzle-platformer about rebuilding a city one bridge at a time.

Client
Arcadia Studio
Industry
Gaming
Year
2024
Services
Game Design, Art Direction, Unity Development, Launch Campaign
SCORE 12 480press start

Challenge

A small studio with a beautiful prototype, no loop, and a launch window six months away.

Strategy

Cut the feature list in half, deepen one mechanic, and design the marketing around a single readable image.

Design direction

Painted parallax layers, a restrained four-colour palette per world and diegetic UI.

Build

Unity, custom level tooling so designers ship without engineers, 60fps on five-year-old hardware.

Launch

Wishlist campaign, playable demo, creator seeding — no paid media until week three.

Next project

Mira Living