Arcadia Studio · Gaming · 2024
Arcadia
A hand-painted puzzle-platformer about rebuilding a city one bridge at a time.
1.2M
installs
9m 40s
average session
94%
positive reviews
01 — Challenge
A small studio with a beautiful prototype, no loop, and a launch window six months away.
02 — Strategy
Cut the feature list in half, deepen one mechanic, and design the marketing around a single readable image.
03 — Design
Painted parallax layers, a restrained four-colour palette per world and diegetic UI.
04 — Build
Unity, custom level tooling so designers ship without engineers, 60fps on five-year-old hardware.
05 — Launch
Wishlist campaign, playable demo, creator seeding — no paid media until week three.
Services
- Game Design
- Art Direction
- Unity Development
- Launch Campaign
